Out of Bounds

Every level has an out of bounds area - also known as a "glitch" area or "backstage" area. Many players like to explore this area, sometimes to get a closer look at how the game is built, but often just to have a whole new area to explore.

Methods for getting out of bounds vary, though a common method is to fly at a windwall fast enough that you break through you before it can blow you back. Another common method is to find a spot in a wall or other object where collision is weak, or doesn't work at all. There's no need to assume that the discovered ways of getting out of bounds are the only ways; there could be new methods just waiting to be discovered. Similarly, many players have different methods of accomplishing the same task - including reaching the Out of Bounds area. Players are welcome to try and discover new "doors," and to list them on the appropriate pages.

Common Out of Bounds Phenomena

 * Black Cubes
 * Blackness
 * Black Skies
 * Confluence Boards
 * Crash Zones
 * Disco Zones
 * Sandcloak
 * Shifting Sands
 * Starfields

Out of Bounds Areas by Level

 * 1) Chapter Select
 * 2) Broken Bridge
 * 3) Pink Desert
 * 4) Sunken City
 * 5) Underground
 * 6) Tower
 * 7) Snow
 * 8) Paradise
 * 9) Level 09

Tips for Traveling Out of Bounds
Unless you're in blackness, you will always have a lit side to your cloak. This side of your cloak is "north." If you can't see the mountain for any reason, you can use this as another way to help you navigate.